Media & innovation

Stereoscopy

Real or digital, I make it work

  • Stereoscopy
  • CAVE
  • VR
  • Insta360
  • ZED
  • Cinema 4D

Stereoscopic capture, post-production and quality control for CAVEs, VR headsets and autostereoscopic displays, including the CEA's SIRCE project.

My journey in stereoscopy began under the mentorship of seasoned cinema industry professionals and quickly led me to create diverse stereoscopic content. I record and edit footage in Adobe After Effects from advanced camera systems such as the Insta360 Pro 2, Insta360 Titan, ZED cameras and custom stereo rigs. I have adapted Cinema 4D projects to many stereo displays (CAVE and CAVE-like environments, holographic displays, VR headsets and autostereoscopic screens) and built virtual camera rigs in Cinema 4D for custom video setups.

At the CEA, I played a key role in developing and launching an innovative CAVE-like system that immerses up to 20 people in a room surrounded by stereoscopic projection screens. As lead content producer for the SIRCE project, I supervised studio productions and managed complex hardware and software aspects, from 3D glasses to video mapping algorithms and content systems. I was also responsible for stereo quality control, identifying and correcting stereoscopic defects to guarantee the best viewing experience.

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